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WarioWare: Smooth Moves (Wii)

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Playing through the main game and seeing the story sequences is a pretty easy task, especially if you're familiar with the series and how it plays out. You can easily blast through it in a couple of hours. Of course, seeing the credits isn't really the end of the game because you'll have seen only a fraction of the available microgames. Once you've beaten an area, going back to it puts it into an endless mode where you see how long you can play before running out of lives. You'll also unlock modes that throw together all of the different games into one big jumble, as well as more dedicated games, such as a behind-the-back, polygonal rendition of Balloon Fight's balloon trip mode. The game also has four multiplayer modes, which serve up the different microgames in different ways. All of the multiplayer modes are pass-and-play, using only one Wii Remote. This allows you to have up to 12 players in some cases, but because you'll be frantically passing the controller around, Nintendo's constant dedication to making sure that you're wearing that wrist strap just seems impractical here, if not entirely impossible. There's just not enough time to take off the wrist strap and pass the remote to another player, who then has to put the wrist strap back on, all before the next game begins.

WarioWare: Smooth Movesscreenshot
There are plenty of Nintendo classics to see in one of the game's levels.

In a technical sense, some of WarioWare looks like absolute garbage. But that's only because there's such a huge variety of very deliberate visual styles in the game. You never know what sort of look you're going to get when the microgame appears. Will it be an 8-bit game from years past? Some kind of crude polygonal rendering of a pencil being sharpened? Clip-art-like monkeys that dance when you shake the controller? Combined with the amazingly sharp 2D graphics of the intro sequences, this is a fantastic-looking game, especially in 480p, which makes the look quite crisp. The audio in WarioWare is just as manic and varied as the rest of the package. Each game will have some of its own music and sound effects, ranging from simple blips and bleeps to the sound of a stick hitting a guy who's trying to steal some food.

The WarioWare series has never come at a more perfect time. With the Wii just getting established, a game that shows off the range of motions you can accomplish with the Wii Remote is a perfect companion. But it's more than just a demonstration of the Wii's technology; it's also a terrifically charming, funny, and nefariously addictive game that you can play alone. But it gets even better when you have a crowd on hand to witness the weirdness with you.

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